Rented, Mobile App
Rented, Mobile App
UI Design
Prototyping
Wireframing
Rented is an application service that allows users to rent tools, objects, materials etc, while also allowing them to rent out their own belongings. Currently, the app is still under development. Below I breakdown my the process of my work for the mobile app.
Rented is an application service that allows users to rent tools, objects, materials etc, while also allowing them to rent out their own belongings. Currently, the app is still under development. Below I breakdown my the process of my work for the mobile app.
Challenge
Challenge
When the engineering team approached me, they were looking for someone who could breathe life into their app concept through a working prototype. They trusted me to create something that would feel welcoming from the very first interaction—designing an onboarding experience that respected users' time by letting them simply connect with existing email accounts instead of filling out tedious registration forms. Beyond this first impression, I needed to craft three key spaces within the app: a homepage where users would land and orient themselves, a personal profile space that felt like their own, and a product page that showcased what mattered most.
The engineers shared their vision for an app that wouldn't overwhelm users with complexity—something clean and intuitive that would feel natural in people's hands. They particularly admired ChatGPT's approach to homepage design, appreciating how it creates a sense of calm focus through its minimalist aesthetic.
When the engineering team approached me, they were looking for someone who could breathe life into their app concept through a working prototype. They trusted me to create something that would feel welcoming from the very first interaction—designing an onboarding experience that respected users' time by letting them simply connect with existing email accounts instead of filling out tedious registration forms. Beyond this first impression, I needed to craft three key spaces within the app: a homepage where users would land and orient themselves, a personal profile space that felt like their own, and a product page that showcased what mattered most.
The engineers shared their vision for an app that wouldn't overwhelm users with complexity—something clean and intuitive that would feel natural in people's hands. They particularly admired ChatGPT's approach to homepage design, appreciating how it creates a sense of calm focus through its minimalist aesthetic.
Process
As I began designing the app interface, I drew inspiration from similar apps that aligned with the team’s guidelines. To establish the layout and element placement, I started by sketching wireframes. This initial wireframing phase took place in Figma, where I explored multiple frames and design concepts.
Once the final interface was approved, I moved on to developing a functional prototype. For this phase, I worked extensively with Play 2, a newer software that allowed me to create interactive prototypes and test the app directly on my phone throughout development. Play 2 enabled me to incorporate functional input fields, allowing both myself and the engineering team to enter emails and passwords to test the onboarding flow effectively.
The profile page was designed to maintain a minimalistic and simple layout. For inspiration, I looked at selling platforms like eBay and Grailed. The engineering team also wanted to include follower and following information, similar to social media profile pages, referencing Instagram, Facebook, and Twitter (X).
To effectively showcase the user’s available and currently rented products, I implemented a tab navigation system with three sections.
As I began designing the app interface, I drew inspiration from similar apps that aligned with the team’s guidelines. To establish the layout and element placement, I started by sketching wireframes. This initial wireframing phase took place in Figma, where I explored multiple frames and design concepts.
Once the final interface was approved, I moved on to developing a functional prototype. For this phase, I worked extensively with Play 2, a newer software that allowed me to create interactive prototypes and test the app directly on my phone throughout development. Play 2 enabled me to incorporate functional input fields, allowing both myself and the engineering team to enter emails and passwords to test the onboarding flow effectively.
The profile page was designed to maintain a minimalistic and simple layout. For inspiration, I looked at selling platforms like eBay and Grailed. The engineering team also wanted to include follower and following information, similar to social media profile pages, referencing Instagram, Facebook, and Twitter (X).
To effectively showcase the user’s available and currently rented products, I implemented a tab navigation system with three sections.
Outcome
At the end of the month—the allotted time for the project—I presented the prototype to the engineering team and walked them through my design process. I also shared prototype links, allowing them to experience it firsthand on their phones.
After exploring the prototype, we discussed necessary updates and adjustments. Most of the feedback focused on the explore page, where the team wanted a simpler yet more concise layout to better showcase available products. They also suggested adding more features, with filter and sort options being the most recommended.
Following the initial review meeting, the engineering team decided to take additional time to refine the app’s concept and determine which features should be included.
At the end of the month—the allotted time for the project—I presented the prototype to the engineering team and walked them through my design process. I also shared prototype links, allowing them to experience it firsthand on their phones.
After exploring the prototype, we discussed necessary updates and adjustments. Most of the feedback focused on the explore page, where the team wanted a simpler yet more concise layout to better showcase available products. They also suggested adding more features, with filter and sort options being the most recommended.
Following the initial review meeting, the engineering team decided to take additional time to refine the app’s concept and determine which features should be included.